The most interesting/recent projects I’ve done are listed below. To see projects from my high-school / early college days, go here.
OSX or Windows. Allows you to copy and paste between multiple computers that have Dropbox installed. Also generated public URL’s from your clipboard contents.
Strong Roots Ministries
Developed for a missionary I support in the Phillipines. Fully integrated with Facebook and PayPal’s IPN, to record donations and ‘influence’. Actually builds an influence tree using HTML5 and the Canvas element (using excanvas for IE<8), that maps out who you referred to the site that donated through 4 tiers.
OnlineFTP [Android] [Web-based]
A web-based FTP/SFTP client created for smartphones. A wrapped version (via PhoneGap) will be available soon for download onto Android and iPhones. Developed from the backend I created for QuickFTP.
Project worked on with about 20 others. Animates Algorithms. I specifically created the Authoring System with two friends, which allows one to input pseudo-code or c++, and then animates the code – “executing” it line by line.
Comic Reader (alpha)
A barebones PHP app to read CBZ (ZIP) files without extracting, but by peeking inside. May be the base for a future Mobile App connected to the Dropbox API.
I wrote the bill of lading and invoice system for NT from scratch. Allows them to keep track of customers, drivers, and trucks, assigning drivers to loads, billing customers, the whole she-bang. Connects to the Quickbooks API. The only thing lacking is a true design – I recommended hosting a design competition on 99designs, but the owners of the company seemed satisfied for now with a free design I found online.
Uni-Credits [Project temporarily put on hold]
A universal online currency. Establishes a limited currency called “unicredits”. Unicredits can be bought for US $. People then post listings in the marketplace offering other online currencies (such as gaming currency) for unicredits, or offering unicredits for specific online currencies. A small ‘tax’ is made per transaction on the unicredits involved, which are then put into a pool for people to purchase [Flowchart]. Need funding. Feel free to contact me if you are interested.
MrWQ – Social Gaming
A gaming site that allows login through Facebook. See your fellow Facebook friends online, challenge them to flash scores (with high score boards) or a two player game written with Ajax such as Checkers or Backgammon. Also includes Gmail-like individual chat interface.
2-Player Games [Live]
A two player game engine based off my texas hold ‘em engine written using AJAX for auto-refreshing. Allows two people to play games live. New games easy to add, only require 3 functions and database table definition. Current games coded: Minesweeper (2 player version), Checkers, Othello, Battleship, Backgammon, Connect 4, Mancala, Strategy (like Stratego).
Texas Hold ‘Em (8 Player) [Source]
My first ajax multiplayer based game. It’s functional, but has small bugs and could use a revamp. Not very graphically appealing. The script to determine best 5 card hand out of 7 cards is pretty sweet. No examples currently up, as I was pretty embarrassed at how bad it looks graphically (I really, really suck with graphics).
Flash Arcade with High Scores [Source]
A flash arcade system with high scores. Got it working so that it could accept games from most flash arcade forum systems (smfarcade, phpbb’s arcade, etc). More of reverse engineering than actually creating something new – so code is rather messy.
(PHP, some Actionscript initially)